This is an arcade platformer bullet hell fishing game. Play as a scuba diver who is too eager to catch fish the "direct way" that she dived in without proper equipment. Dive downwards into the depths of the ocean and pierce the fishes while maintaining your limited air supply. There is no end in this game so just catch as many fish as you can for a highscore and have fun.

Control: 

  • press left and right to move horizontally
  • press z to jump, tap for a small jump and hold for a long jump
  • press x to dive downwards, be careful that when you dive, you cannot control yourself. there is a cool down between dives.
  • press r to restart, remember to do this when you die

How to play:

  • You can damage a fish by stomping on them.
  • You can jump at any time as long as you still have jump counts left, stomping on enemies will recover your jump counts but you can only hold up to 3.
  • When you dive, you can deal extra damage to anything you stomp based on the distance you've dive. 
  • You have an air meter that decreases overtime and when it reaches 0, it's game over.
  • Remember to touch the bubbles to refill your air
  • Avoid touching bullets and falling to the bottom or you'll lose a lot of air. (the fish has no contact damage)
  • The objective of the game is to stomp on as many fish as you can before you meet your timely demise.

The game was made for the FishFest Jam. All the work was done by Iced_Lemon with the exception of the music from and sound effects. I might update this game to smooth out the player experience and add new content in the near future.


Credits:

Soundtrack: Surfing and Time for the walk of the day by Komiku

Bubble sounds:

m6x11 font by  Daniel Linssen

Playtesters: Sorasu

Inspirations: 

and thank you for playing  :)

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